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Motion in a Plane

References

Compiled from: NCERT Physics Part-1 (Motion in a Plane) • H.C. Verma — Concepts of Physics Vol-1 (Ch. 3 & 4: Kinematics, Vectors) • D.C. Pandey — Understanding Physics: Mechanics Part-1 (Vectors, Projectile Motion, Circular Motion) • Pradeep's Fundamental Physics XI • S.L. Arora • Cengage (B.M. Sharma) Mechanics-I • Errorless Physics. Target exams: Boards • JEE Main • JEE Advanced • NEET • NDA.

1. Motion in a Plane — Position, Velocity & Acceleration Vectors

2-D Kinematics Definitions $$\vec{r} = x\hat{i} + y\hat{j}, \qquad \Delta\vec{r} = \vec{r}_2 - \vec{r}_1$$ $$\vec{v} = \frac{d\vec{r}}{dt} = v_x\hat{i} + v_y\hat{j}, \qquad v = \sqrt{v_x^2 + v_y^2}$$ $$\vec{a} = \frac{d\vec{v}}{dt} = a_x\hat{i} + a_y\hat{j}$$
Figure 2b

Velocity is tangent to the path; the v–a angle decides the shape of motion

v is tangent to the path v v The velocity vector always points along the tangent, in the direction of motion. Angle between v and a classifies the motion 0°: straight line, speeding up 180°: straight line, slowing down 90° at every instant: circle, constant speed constant vertical a, slanted v: parabola (the projectile case: a = g)

The four cases of the bullet list above, drawn: green is v, red is a.

1.1 Motion with Constant Acceleration in a Plane

The Master Principle

(NCERT's most important statement in this chapter): Motion in a plane is two independent 1-D motions along perpendicular axes. Each axis obeys its own set of kinematic equations:

$$\vec{v} = \vec{u} + \vec{a}t \quad\Longleftrightarrow\quad \begin{cases} v_x = u_x + a_x t \\ v_y = u_y + a_y t \end{cases}$$ $$\vec{r} = \vec{u}t + \tfrac12 \vec{a}t^2 \quad\Longleftrightarrow\quad \begin{cases} x = u_x t + \tfrac12 a_x t^2 \\ y = u_y t + \tfrac12 a_y t^2 \end{cases}$$

Time t is the only quantity common to both axes. This single idea solves all of projectile motion.

✍ IN-TEXT PRACTICE 1.1 — NCERT / JEE (Calculus in 2-D)

Q. The position of a particle is $\vec{r} = 3t\hat{i} + 2t^{2}\hat{j}$ (metres, seconds). Find velocity and acceleration at t = 2 s, and the speed at that instant.

Velocity: $\vec{v} = \dfrac{d\vec{r}}{dt} = 3\hat{i} + 4t\hat{j}$; at t = 2 s: $\vec{v} = 3\hat{i} + 8\hat{j}$ m/s
Acceleration: $\vec{a} = \dfrac{d\vec{v}}{dt} = 4\hat{j}$ m/s² (constant, along y)
Speed: $v = \sqrt{3^2 + 8^2} = \sqrt{73} \approx \mathbf{8.54 \text{ m/s}}$

2. Relative Velocity in Two Dimensions

Relative Velocity (2-D) $$\vec{v}_{AB} = \vec{v}_A - \vec{v}_B$$

Same rule as 1-D, but now the subtraction is a vector subtraction: $|\vec{v}_{AB}| = \sqrt{v_A^2 + v_B^2 - 2v_Av_B\cos\theta}$.

2.1 River–Boat Problems (Complete Theory)

Let river speed = $v_r$ (along the bank), boat speed in still water = $v_b$, river width = d.

Goal How to aim Results
Shortest TIME Point straight across (⊥ to bank) $t_{min} = \dfrac{d}{v_b}$; drift $x = v_r t_{min} = \dfrac{v_r d}{v_b}$; resultant speed $\sqrt{v_b^2+v_r^2}$
Shortest PATH (zero drift) Aim upstream at angle θ with the ⊥ so that $v_b\sin\theta = v_r$ $\sin\theta = \dfrac{v_r}{v_b}$ (possible only if $v_b > v_r$); crossing speed = $\sqrt{v_b^2 - v_r^2}$; $t = \dfrac{d}{\sqrt{v_b^2 - v_r^2}}$
⭐ EXAM TRAP

If $v_r > v_b$, zero drift is impossible — the boat can only minimise drift, not eliminate it. Also note: crossing time depends only on the perpendicular component of boat velocity, never on the river speed.

2.2 Rain–Man Problems

Method

Velocity of rain relative to man: $\vec{v}_{rm} = \vec{v}_r - \vec{v}_m$. The man must hold his umbrella along $\vec{v}_{rm}$.

Standard case: rain falls vertically at $v_r$; man walks horizontally at $v_m$. Then $\vec{v}_{rm}$ makes angle θ with the vertical where $$\tan\theta = \frac{v_m}{v_r}$$ — tilt the umbrella forward (in the direction of walking) by θ. Apparent speed of rain $= \sqrt{v_r^2 + v_m^2}$.

Figure 3

River–boat (both strategies, animated) and the rain–man vector triangle

River–Boat river flow v_r → d aim ⊥ : t = d/v_b drift x = v_r d / v_b aim upstream: sin θ = v_r / v_b zero drift (shortest path) θ Rain–Man v_m (man) umbrella tilted forward by θ v_r (rain ↓) − v_m v_rm = v_r − v_m θ tan θ = v_m / v_r ; apparent speed = √(v_r² + v_m²)

The blue boat aims straight and drifts; the green boat aims upstream and crosses straight. Right: hold the umbrella along v_rm.

✍ IN-TEXT PRACTICE 2.1 — NEET / JEE (River–Boat)

Q. A boat can move at 5 m/s in still water. It crosses a 100 m wide river flowing at 3 m/s. Find (a) the minimum crossing time and the drift in that case, (b) the crossing time for the shortest path.

(a) Minimum time (aim ⊥): $t = d/v_b = 100/5 = \mathbf{20 \text{ s}}$; drift $= v_r t = 3\times20 = \mathbf{60 \text{ m}}$
(b) Shortest path (zero drift): effective speed $= \sqrt{5^2-3^2} = 4$ m/s → $t = 100/4 = \mathbf{25 \text{ s}}$ (aim upstream at $\sin\theta = 3/5 \Rightarrow \theta = 37°$ from the perpendicular)
✍ IN-TEXT PRACTICE 2.2 — Boards / NDA (Rain–Man)

Q. Rain falls vertically at 4 m/s. A man walks at 3 m/s on a straight road. At what angle from the vertical must he hold his umbrella, and what is the apparent speed of the rain?

Angle: $\tan\theta = v_m/v_r = 3/4 \Rightarrow \theta = \mathbf{37°}$ from the vertical, tilted forward
Apparent speed: $\sqrt{4^2+3^2} = \mathbf{5 \text{ m/s}}$

2.3 Wind–Aeroplane Problems

Velocity Relation $$\vec{v}_{p/g} = \vec{v}_{p/a} + \vec{v}_w$$

where $\vec{v}_{p/g}$ is velocity of plane w.r.t ground (actual track), $\vec{v}_{p/a}$ is velocity of plane w.r.t still air (heading/steering direction & airspeed), and $\vec{v}_w$ is wind velocity.

3. Projectile Motion (Ground-to-Ground) — Complete Theory

A projectile is a body thrown with some initial velocity that then moves under gravity alone (air resistance neglected). Its path is a parabola. Throughout the flight: $a_x = 0$ and $a_y = -g$ (taking up as +).

Setup

Projectile fired from the ground with speed u at angle θ with the horizontal. Components: $u_x = u\cos\theta$ (never changes) and $u_y = u\sin\theta$ (changes due to gravity). The horizontal motion is uniform; the vertical motion is exactly a "ball thrown up" from the 1-D chapter. The two are linked only by time.

3.1 Equation of Trajectory (Derivation)

Derivation. Horizontal: $x = (u\cos\theta)t \Rightarrow t = \dfrac{x}{u\cos\theta}$. Substitute in vertical: $y = (u\sin\theta)t - \tfrac12 gt^2$:

$$y = x\tan\theta - \frac{gx^{2}}{2u^{2}\cos^{2}\theta}$$

This is of the form $y = ax - bx^2$ — a parabola. Alternative exam-favourite form: $y = x\tan\theta\left(1 - \dfrac{x}{R}\right)$ where R is the range.

3.2 Time of Flight, Maximum Height & Range (Derivations)

Time of flight T: vertical displacement = 0 at landing: $0 = (u\sin\theta)T - \tfrac12 gT^2$

Maximum height H: at the top $v_y = 0$: use $v_y^2 = u_y^2 - 2gH$

Range R: $R = u_x \times T = u\cos\theta \cdot \dfrac{2u\sin\theta}{g}$, then use $2\sin\theta\cos\theta = \sin 2\theta$.

The Big Three (Must Memorise) $$T = \frac{2u\sin\theta}{g} \qquad H = \frac{u^{2}\sin^{2}\theta}{2g} \qquad R = \frac{u^{2}\sin 2\theta}{g}$$

3.3 Key Results & Relations (Complete List)

Figure 4

Ground-to-ground projectile with all parameters annotated

θ and 90°−θ: same range R u u cos θ u sin θ θ v = u cos θ (minimum speed) a = g H lands with speed u, angle θ below R = u² sin 2θ / g T = 2u sin θ / g ; H = u² sin²θ / 2g

Physics-exact animation: the green horizontal-velocity arrow stays constant while the orange vertical component shrinks linearly, vanishes at the peak, and regrows downward; dashed grey twins show the equal-range complementary angles.

✍ IN-TEXT PRACTICE 3.1 — Boards / NEET (Direct formulas)

Q. A ball is projected at 40 m/s at 30° above the horizontal (g = 10 m/s²). Find T, H and R.

T: $\dfrac{2\times40\times\sin30°}{10} = \dfrac{2\times40\times0.5}{10} = \mathbf{4 \text{ s}}$
H: $\dfrac{40^2\times(0.5)^2}{2\times10} = \dfrac{1600\times0.25}{20} = \mathbf{20 \text{ m}}$
R: $\dfrac{40^2\times\sin60°}{10} = 160\times\dfrac{\sqrt3}{2} = 80\sqrt3 \approx \mathbf{138.6 \text{ m}}$
✍ IN-TEXT PRACTICE 3.2 — JEE Main (R–H relation)

Q. For a projectile, the maximum height equals the horizontal range. Find the angle of projection.

Set H = R: $\dfrac{u^2\sin^2\theta}{2g} = \dfrac{u^2\sin2\theta}{g} = \dfrac{2u^2\sin\theta\cos\theta}{g}$
$\sin\theta = 4\cos\theta \Rightarrow \tan\theta = 4$
Answer: $\theta = \tan^{-1}(4) \approx \mathbf{76°}$
✍ IN-TEXT PRACTICE 3.3 — NEET (Velocity ⊥ to initial velocity)

Q. A projectile is fired with speed u at angle θ. After how much time is its velocity perpendicular to the initial velocity?

Condition: $\vec{v}\cdot\vec{u} = 0$ with $\vec{u} = u\cos\theta\,\hat{i} + u\sin\theta\,\hat{j}$ and $\vec{v} = u\cos\theta\,\hat{i} + (u\sin\theta - gt)\hat{j}$
$u^2\cos^2\theta + u\sin\theta(u\sin\theta - gt) = 0 \Rightarrow u^2 = ugt\sin\theta$
Answer: $t = \dfrac{u}{g\sin\theta}$ (possible only if this ≤ T, i.e. θ ≥ 45°... check in each problem — a JEE-level subtlety)

4. Projectile from a Height (Horizontal & Angular Projection)

4.1 Horizontal Projectile from Height h

Body thrown horizontally with speed u from height h (e.g., a ball rolled off a table, a packet dropped from a plane... careful: a dropped packet shares the plane's horizontal velocity!).

Horizontal Projectile Results $$\text{Time of fall: } t = \sqrt{\frac{2h}{g}} \quad (\text{independent of } u!)$$ $$\text{Horizontal range: } R = u\sqrt{\frac{2h}{g}}$$ $$\text{Landing speed: } v = \sqrt{u^{2} + 2gh}, \qquad \tan\alpha = \frac{gt}{u}$$ $$\text{Trajectory: } y = \frac{gx^{2}}{2u^{2}} \ (\text{measuring y downward})$$
⭐ THE MONKEY-AND-BULLET IDEA (HCV)

A ball dropped from rest and a ball thrown horizontally from the same height hit the ground at the same time — vertical motion is completely independent of horizontal velocity. This is the single most repeated conceptual MCQ from this topic in NEET and NDA.

4.2 Projection at an Angle from a Tower

Thrown from height h with speed u at angle θ above horizontal. Take up = +, origin at the top. Landing when vertical displacement = −h:

$$-h = (u\sin\theta)t - \tfrac12 gt^{2}$$

Solve the quadratic for t; then range $= (u\cos\theta)t$. Thrown at θ below the horizontal → just replace $u\sin\theta$ with $-u\sin\theta$. Landing speed always comes fastest from energy form: $v = \sqrt{u^2 + 2gh}$ — independent of the angle of projection (JEE favourite).

Figure 5b

Projection at an angle from a tower: the −h quadratic and the angle-independent landing speed

h u at angle θ θ launch level displacement = −h both angles land with the SAME speed √(u² + 2gh) — energy, not geometry, fixes it Landing: −h = (u sin θ)t − ½gt² → solve the quadratic for t Range = (u cos θ)·t ; thrown below horizontal: use −u sin θ

Two launch angles (solid blue, dashed grey) from the same tower land at different points and times — but with identical landing speed √(u² + 2gh).

Figure 5

Horizontal projectile from a height, with the dropped-vs-thrown comparison

h u (horizontal) vₓ = u (constant) v_y = gt v_y grows v = √(u² + 2gh) tan α = gt/u R = u √(2h/g) Dropped vs thrown both land at the SAME time t = √(2h/g), independent of u

Left: constant vₓ, growing v_y. Right inset: the orange (dropped) and blue (thrown) balls strike the ground together, every loop.

✍ IN-TEXT PRACTICE 4.1 — Boards / NDA (Horizontal projectile)

Q. A ball is thrown horizontally at 15 m/s from the top of a 20 m tower (g = 10 m/s²). Find the time of flight, the horizontal distance covered, and the landing speed.

Time: $t = \sqrt{2h/g} = \sqrt{4} = \mathbf{2 \text{ s}}$ (independent of 15 m/s!)
Range: $R = ut = 15\times2 = \mathbf{30 \text{ m}}$
Landing speed: $v = \sqrt{u^2+2gh} = \sqrt{225+400} = \sqrt{625} = \mathbf{25 \text{ m/s}}$
✍ IN-TEXT PRACTICE 4.2 — JEE Main (Packet from an aeroplane)

Q. An aeroplane flying horizontally at 100 m/s at a height of 500 m drops a packet. How far ahead of the target point (horizontally) must it be released, and where is the plane when the packet lands? (g = 10 m/s²)

Key idea: the packet starts with the plane's horizontal velocity (u = 100 m/s), so it is a horizontal projectile.
Time: $t = \sqrt{2\times500/10} = \mathbf{10 \text{ s}}$; release distance $= 100\times10 = \mathbf{1000 \text{ m}}$ before the target.
Plane's position at landing: the plane is directly above the packet (both kept the same horizontal velocity) — classic conceptual finish.

5. Uniform Circular Motion (UCM)

A particle moving on a circle of radius r with constant speed is in uniform circular motion. Speed is constant, but the direction of velocity changes continuously — so there IS acceleration, directed towards the centre.

5.1 Angular Variables

Quantity Definition & Formula SI Unit
Angular displacement θ Angle swept at the centre; $\theta = \dfrac{\text{arc}}{\text{radius}} = \dfrac{s}{r}$ radian (rad)
Angular velocity ω $\omega = \dfrac{d\theta}{dt} = \dfrac{2\pi}{T} = 2\pi f$ rad/s
Angular acceleration α $\alpha = \dfrac{d\omega}{dt}$ (zero for UCM) rad/s²
Time period T Time for one revolution; $T = \dfrac{2\pi r}{v} = \dfrac{1}{f}$ second
Frequency f Revolutions per second; $f = 1/T$ hertz (Hz) / rps
Linear–Angular Link $$v = \omega r \qquad (\text{vector form: } \vec{v} = \vec{\omega}\times\vec{r})$$

5.2 Centripetal Acceleration (Derivation)

Geometric derivation (NCERT). In a small time Δt the particle turns by Δθ. Velocity vectors at the two instants have equal magnitude v but differ in direction by Δθ. The velocity triangle is similar to the position triangle, so

$$\frac{|\Delta\vec{v}|}{v} = \frac{|\Delta\vec{r}|}{r} \;\Rightarrow\; |\Delta\vec{v}| = \frac{v}{r}|\Delta\vec{r}|$$

Divide by Δt and take the limit ($|\Delta\vec{r}|/\Delta t \to v$):

$$a = \frac{v}{r}\cdot v = \frac{v^{2}}{r}$$

As Δt → 0, Δ$\vec{v}$ becomes perpendicular to $\vec{v}$ and points to the centre — hence the name centripetal ("centre-seeking").

Centripetal Acceleration $$\boxed{\,a_c = \frac{v^{2}}{r} = \omega^{2}r = \frac{4\pi^{2}r}{T^{2}} = 4\pi^{2}f^{2}r\,}$$
Figure 6

UCM: revolving particle with tangential v and radial a꜀, plus the derivation triangle

Uniform circular motion C ω = v/r r v — tangent, constant magnitude a_c = v²/r — always toward C a ⊥ v at every instant ⟹ speed constant, direction changing Derivation triangle v₁ v₂ (same length) Δθ Δv → centre Similar triangles: Δv / v = Δr / r ⟹ a_c = v²/r = ω²r = 4π²r/T² As Δt → 0, Δv becomes ⊥ to v and points to the centre

Watch the green arrow stay tangent and the red arrow stay centre-pointing as the particle revolves — that IS uniform circular motion. Faint ghost shows a second instant for print.

✍ IN-TEXT PRACTICE 5.1 — NEET / Boards (Direct UCM)

Q. A particle completes 7 revolutions in 44 s on a circle of radius 10 cm. Find its angular speed, linear speed and centripetal acceleration. (Take π = 22/7)

Time period: $T = 44/7$ s → $\omega = \dfrac{2\pi}{T} = \dfrac{2\times(22/7)}{44/7} = \mathbf{1 \text{ rad/s}}$
Linear speed: $v = \omega r = 1 \times 0.10 = \mathbf{0.1 \text{ m/s}}$
Centripetal acceleration: $a_c = \omega^2 r = 1 \times 0.10 = \mathbf{0.1 \text{ m/s}^2}$ toward the centre
✍ IN-TEXT PRACTICE 5.2 — NCERT classic (Cyclist on a circular track)

Q. A cyclist rides at 27 km/h on a circular track of radius 80 m and applies brakes, reducing speed at 0.5 m/s². Find the magnitude and direction of his net acceleration at that instant.

Convert: $v = 27 \times \tfrac{5}{18} = 7.5$ m/s.
Centripetal: $a_c = v^2/r = 56.25/80 \approx 0.70$ m/s² (toward centre). Tangential: $a_t = 0.5$ m/s² (opposite to velocity, braking).
Net: $a = \sqrt{0.70^2 + 0.5^2} \approx \mathbf{0.86 \text{ m/s}^2}$, at $\tan\phi = a_t/a_c = 0.5/0.70 \Rightarrow \phi \approx 35.5°$ from the radius (toward the backward tangent).

5.3 Non-Uniform Circular Motion (NUCM) & Conical Pendulum

Acceleration in Non-Uniform Circular Motion

When speed varies along a circular path of radius $r$:

Conical Pendulum

A bob of mass $m$ suspended by a string of length $L$ revolving in a horizontal circle of radius $r = L\sin\theta$ with constant angular speed $\omega$:

$$T\cos\theta = mg, \qquad T\sin\theta = m\omega^2 (L\sin\theta)$$ $$\omega = \sqrt{\frac{g}{L\cos\theta}} = \sqrt{\frac{g}{h}} \qquad (h = L\cos\theta = \text{vertical depth})$$ $$\boxed{\,\text{Time Period: } T_{\text{rev}} = 2\pi\sqrt{\frac{L\cos\theta}{g}}\,}$$

6. Solved Examples — Every Question Type in the Chapter

One worked model of each distinct question type asked from this chapter, tagged by exam. Attempt each yourself first, then check.

✍ TYPE 1 — Boards · Derivations Master Checklist

Q. List the core board derivations of this chapter with their standard marking schemes.

1. Trajectory Equation (3 marks): $y = x\tan\theta - \dfrac{gx^2}{2u^2\cos^2\theta}$ (Section 3.1).
2. Projectile Big Three (5 marks): $T = \dfrac{2u\sin\theta}{g}$, $H = \dfrac{u^2\sin^2\theta}{2g}$, $R = \dfrac{u^2\sin2\theta}{g}$ (Section 3.2, Fig. 4).
3. Centripetal Acceleration (3 marks): $a_c = \dfrac{v^2}{r} = \omega^2 r$ using similar velocity & position triangles (Section 5.2, Fig. 6).
✍ TYPE 2 — NEET · Complementary Angles of Projection

Q. Two projectiles are fired with the same speed at 30° and 60°. Compare their ranges, heights and times of flight.

Ranges: equal (complementary angles): $R_1 = R_2$ ✓
Heights: $\dfrac{H_1}{H_2} = \dfrac{\sin^2 30°}{\sin^2 60°} = \dfrac{1/4}{3/4} = \mathbf{1:3}$
Times: $\dfrac{T_1}{T_2} = \dfrac{\sin30°}{\sin60°} = \mathbf{1:\sqrt3}$; and check $R = 4\sqrt{H_1H_2}$, $T_1T_2 = 2R/g$.
✍ TYPE 3 — JEE Main · Trajectory Equation Given

Q. The trajectory of a projectile is $y = 12x - \dfrac{3}{4}x^{2}$ (metres). Find the angle of projection, range and maximum height. (g = 10 m/s²)

Compare with $y = x\tan\theta\left(1 - \dfrac{x}{R}\right)$: at x → 0, slope = tan θ = 12 → $\theta = \tan^{-1}12$.
Range: y = 0 at $x = R$: $12 = \tfrac34 R \Rightarrow R = \mathbf{16 \text{ m}}$
Max height at $x = R/2 = 8$: $H = 12(8) - \tfrac34(64) = 96 - 48 = \mathbf{48 \text{ m}}$ (or use $H = \tfrac{R\tan\theta}{4}$).
✍ TYPE 4 — NEET / NDA · Speed & KE at the Top

Q. A projectile fired with kinetic energy E at 45°. What is its KE at the highest point?

At the top only vₓ survives: $KE_{top} = E\cos^2\theta = E\cos^2 45° = \mathbf{E/2}$
General: KE_top = E cos²θ; momentum change over full flight = 2mu sin θ downward.
✍ TYPE 5 — JEE · Two Projectiles / Same Range Times

Q. A projectile has the same range R for two angles of projection with times of flight t₁ and t₂. Prove that $R = \tfrac12 g\,t_1 t_2$.

Complementary angles θ and 90°−θ: $t_1 = \dfrac{2u\sin\theta}{g}$, $t_2 = \dfrac{2u\cos\theta}{g}$
$t_1 t_2 = \dfrac{4u^2\sin\theta\cos\theta}{g^2} = \dfrac{2u^2\sin2\theta}{g^2} = \dfrac{2R}{g}$
$R = \tfrac12 g\,t_1t_2$ ✓ (a very frequent proof question)
✍ TYPE 6 — JEE Main · River Crossing at Minimum Drift ($v_r > v_b$ case)

Q. A swimmer can swim at 3 m/s in still water; the river flows at 5 m/s. At what angle should he swim to minimise drift? (Note $v_r > v_b$ — zero drift impossible.)

Result (derived via calculus/geometry): aim upstream at angle θ with the perpendicular where $\sin\theta = \dfrac{v_b}{v_r} = \dfrac{3}{5} \Rightarrow \theta = 37°$ — i.e., swim at 90° + 37° = 127° from the river-flow direction.
Contrast with Section 6.1: when $v_b > v_r$ the zero-drift condition is $\sin\theta = v_r/v_b$; when $v_b < v_r$ the minimum-drift condition flips to $\sin\theta = v_b/v_r$. Both are asked in JEE.
✍ TYPE 7 — NEET · Ratio of Centripetal Accelerations

Q. Two particles move on circles of radii in ratio 1 : 2. Compare their centripetal accelerations when (a) their speeds are equal, (b) their time periods are equal.

(a) Same v: $a_c = v^2/r \propto 1/r \Rightarrow a_1 : a_2 = \mathbf{2 : 1}$
(b) Same T: $a_c = 4\pi^2 r/T^2 \propto r \Rightarrow a_1 : a_2 = \mathbf{1 : 2}$
Moral: pick the formula whose "same" quantity is given — the most common UCM MCQ pattern.
✍ TYPE 8 — HC Verma Level · Projectile Hitting a Wall (Coordinate Attack)

Q. A ball is thrown at 20 m/s at 53° from the foot of a vertical wall 12 m away (sin 53° = 0.8, cos 53° = 0.6, g = 10 m/s²). At what height does it hit the wall?

Components: $u_x = 20\times0.6 = 12$ m/s, $u_y = 20\times0.8 = 16$ m/s.
Time to reach wall: $t = x/u_x = 12/12 = 1$ s.
Height: $y = u_yt - \tfrac12 gt^2 = 16 - 5 = \mathbf{11 \text{ m}}$
Method moral: any "hits a wall / clears a fence / lands on a roof" question = find t from the horizontal equation, substitute in the vertical equation.

7. Common Mistakes & Misconceptions — Final Checklist

Night Before Exam

Read this the night before the exam:

  1. In 2-D projectile motion, $u\cos\theta$ never changes; only $v_y$ evolves. Time $t$ is the only parameter linking horizontal and vertical equations.
  2. At the apex (highest point) of a projectile: $v \ne 0$ (it equals $u\cos\theta$, the minimum speed of flight); only $v_y = 0$. The acceleration is always $g$ vertically downward.
  3. Complementary launch angles ($\,\theta\,$ and $\,90^\circ - \theta\,$) yield identical range $R$, but different maximum heights ($H_1, H_2$) and times of flight ($T_1, T_2$). Note that $R = 4\sqrt{H_1 H_2} = \tfrac12 g T_1 T_2$.
  4. Time of flight of a horizontal projectile from height $h$ is $\sqrt{2h/g}$ — completely independent of the initial horizontal speed $u$.
  5. A body dropped or released from a moving carrier (plane, balloon, drone) inherits the carrier's velocity vector at that exact instant.
  6. River crossing time depends solely on the velocity component perpendicular to the river bank ($t = d / (v_b\cos\theta)$).
  7. Zero drift across a river is physically possible only when swimmer speed exceeds river speed ($v_b > v_r$). If $v_r > v_b$, only minimum drift is possible.
  8. Uniform Circular Motion (UCM) has constant speed, but it is continuously accelerated motion because velocity direction changes every instant. Work done by centripetal force is strictly zero.
  9. In Non-Uniform Circular Motion (NUCM), total acceleration has two perpendicular components: radial $a_c = v^2/r$ and tangential $a_t = dv/dt$. Thus $a_{\text{net}} = \sqrt{a_c^2 + a_t^2}$.
  10. Landing speed from a tower of height $h$ is always $\sqrt{u^2 + 2gh}$ regardless of the angle of projection (by conservation of mechanical energy).

8. Rapid Revision — One-Page Formula Sheet

Concept Formula Condition / High-Yield Note
Trajectory Equation $y = x\tan\theta - \dfrac{gx^2}{2u^2\cos^2\theta}$ Alternative: $y = x\tan\theta\left(1 - \dfrac{x}{R}\right)$
Time of Flight $T = \dfrac{2u\sin\theta}{g}$ Ground-to-ground projectile, no air drag
Maximum Height $H = \dfrac{u^2\sin^2\theta}{2g}$
Horizontal Range $R = \dfrac{u^2\sin 2\theta}{g}$
Maximum Range $R_{\text{max}} = \dfrac{u^2}{g}$ at $\theta = 45^\circ$ At $\theta = 45^\circ$, $H = R_{\text{max}}/4$
$R$ and $H$ Relations $\tan\theta = \dfrac{4H}{R}$ Complementary angles: $R = 4\sqrt{H_1H_2} = \tfrac12 g T_1 T_2$
$\vec{v} \perp \vec{u}$ Instant $t = \dfrac{u}{g\sin\theta},\quad v = u\cot\theta$ Possible only if launch angle $\theta \ge 45^\circ$
Horizontal Projectile from Height $h$ $t = \sqrt{\dfrac{2h}{g}},\quad R = u\sqrt{\dfrac{2h}{g}}$ Landing speed $v = \sqrt{u^2 + 2gh}$; $t$ is independent of $u$
River: Minimum Time $t = \dfrac{d}{v_b},\quad \text{drift } x = \dfrac{v_r d}{v_b}$ Aim directly perpendicular to bank ($\,\theta = 90^\circ\,$)
River: Zero Drift $t = \dfrac{d}{\sqrt{v_b^2 - v_r^2}}$ Aim at $\sin\theta = v_r/v_b$ upstream; requires $v_b > v_r$
Centripetal Acceleration $a_c = \dfrac{v^2}{r} = \omega^2 r = \dfrac{4\pi^2 r}{T^2}$ Always directed toward centre; perpendicular to $\vec{v}$
Non-Uniform Circular Motion $a_{\text{net}} = \sqrt{a_c^2 + a_t^2}$ Tangential: $a_t = \dfrac{dv}{dt} = r\alpha$; $\tan\phi = a_t/a_c$
Conical Pendulum $T_{\text{rev}} = 2\pi\sqrt{\dfrac{L\cos\theta}{g}}$ Tension $T = \dfrac{mg}{\cos\theta}$
KE & Momentum at Apex $KE_{\text{top}} = E\cos^2\theta$ Full flight momentum change $\Delta p = 2mu\sin\theta$ (downward)